Bethesda, the developer responsible for the Software ID, it is the people who made the series, the Game released yesterday (9th) that it has released an update for the re-releases of Doom and Doom IIthat adds support for games to run at 60 frames-per-second and is compatible with more formats and in different screen.
- The game gets 18 new levels to celebrate 25 years
- Doomba: Roomba create phases of the Game, with a map of your home
In addition to this, the update also allows the player to save the progress at each stage of the way, fast, delivery, add-ons, which can be downloaded directly from the main menu, and it has a highlight of the Sigil, which acts as a sequence-non-official in the first game, it’s a simple mod created by the creator of the series, to John Romero), along with a list of mods created by the community in which you play the title.
This is the first time that the games run natively, in an official way, at 60 frames per second on the platform where the games have been designed so that the maximum would be 35 frames per second. The same goes for the save, the faster that it can be activated when you pause the game and push R, R, R1, or RB (depending on your platform).
One interesting new feature is the quick pick of a weapon, you use the d-pad of the digital-to chose between the shotgun (or super shotgun), minigun, rocket launcher and plasma gun. The update is now available on all platforms where the Game , and Doom II have been re-released, and that includes the PC, PlayStation 4, Xbox One, Nintendo’s Switch to Android and iOS devices.
Information: limited edition.